This short, text-based game was written by Danny Santoro using the Twine engine (Harlowe scripting style) in January, 2017. It was designed as part of a competition held by Telltale Games (the creators of some very popular “choose-your-own-adventure” style games) in search for potential writers to attend their writer’s workshop in early March. While unfortunately […]
A team and I took on the 48 Hour Film Project for 2015 in Cincinnati – and although we’re a little ways from a final piece we’ll enter in festivals, it was a great experience. Read more about our project at the blog post here.
As you may have already read about, over the weekend I chose to lead a team through this year’s 48 Hour Film Project for Cincinnati, Ohio. The premise is simple – on Friday you’re given a genre, a character, a prop, and a line of dialogue, and on Sunday you have to turn in a completed […]