This short, text-based game was written by Danny Santoro using the Twine engine (Harlowe scripting style) in January, 2017. It was designed as part of a competition held by Telltale Games (the creators of some very popular “choose-your-own-adventure” style games) in search for potential writers to attend their writer’s workshop in early March. While unfortunately […]
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RSS feed for this sectionLifeline – A Game in Review
Foreword: Stepping Back from Serious Most of you who are on my site have come for WordPress tips and tricks – by all means, those are still coming. However, I’ve been suffering from a bit of writer’s block lately – it’s certainly that I don’t have a long list of topics to write about (it’s […]